Subtraction Splash

Take away and pop the answer.

Grades K-2 · Subtraction facts within twenty

How to play

  1. 1A subtraction appears, like 15 - 8.
  2. 2Pop the bubble with the answer.
  3. 3Stuck? Count up from the smaller number instead of down from the bigger one.
  4. 4Keep a streak going.

Try a few

  • 15 - 8

    Answer: 7

    Counting back eight steps from fifteen is exactly where an answer gets lost, so turn the question round and ask what joins eight to fifteen. Eight needs two to reach ten, and ten needs five more to reach fifteen, so the missing amount is two and five together, which is seven. Two hops beat eight hops, and both of them land on a friendly number, so there is nothing to lose track of. Same fact, travelled in the easier direction.

  • 13 - 5

    Answer: 8

    Split the five into the part that lands on ten and the part left over. Three of the five brings thirteen down to ten, which leaves two still to take away, and ten take away two is eight. This is the mirror of building a ten: rather than climbing up onto it, your child steps down onto it. Children who break the smaller number apart this way stop dreading the teens, because every teen problem becomes two small ones.

  • 12 - 3

    Answer: 9

    Here counting back really is the quickest route, because three steps are few enough to hold in mind: eleven, ten, nine. The judgement worth teaching is when to use which method. One, two or three taken away counts back comfortably. Six or more is safer counted up from the smaller number. Choosing the route before starting, instead of always doing the same thing, is what separates a fluent child from a fast guesser.

Why this game helps

Subtraction is harder than addition for a reason that has nothing to do with difficulty: it runs backwards. Counting down is slower and more error-prone than counting up, and a child doing 15 - 8 by counting back eight steps will usually land on 8 or 6 rather than 7, because losing track by one is almost guaranteed. The fix is to see subtraction as a missing addend, asking what joins 8 to make 15 rather than what is left after taking eight away. Same fact, far easier direction of travel, and it is the habit that makes subtracting across a ten possible later.

If your child finds this hard

The slip teachers see most in this game is landing one away from the answer whenever the problem crosses a ten, so fifteen take away seven comes out as nine or as seven rather than eight. It happens because the starting number gets said aloud as though it were the first hop. The repair is physical: say the first number quietly with a closed hand, then raise a finger for each hop after it. The raised fingers count the hops, which is the part that was being miscounted.

The second documented answer is stranger and easier to miss. Asked for fifteen take away eight, a child says eight, handing back the number that was taken away instead of what is left. That is a child who has stopped reading the problem and is repeating a number that was in front of them. Because the choices here sit within four of the correct answer, a wrong answer that close often is on screen, so it can be tapped and feel plausible. Ask them to say in words what the question wants before they look at any button.

When answers keep wobbling, leave the screen and use a paper strip marked from zero to twenty. Put one finger on eight and walk up to fifteen, counting the steps taken rather than the numbers landed on, and seven appears as a distance instead of a result. The same strip shows something worth noticing early: fifteen take away seven and fifteen take away eight are one gap measured from its two ends, which is why learning one fact hands your child two answers.

Common questions

Why should my child count up to subtract instead of counting back?
Because counting up is shorter and far harder to spoil whenever the amount taken away is large. Fifteen take away eight is either eight hops backwards or two friendly hops forwards, and the two-hop route has almost nothing in it to go wrong. Counting back still earns its keep for small amounts such as one, two or three.
Do subtraction facts need to be memorized?
Eventually yes, but through strategy rather than flashcards on their own. A child who reaches fifteen take away eight by stepping onto ten meets that fact often enough for it to settle into memory, and the method is still there on the day recall fails. Facts drilled with no reasoning underneath tend to collapse at the first two-digit problem.
What comes after subtracting within twenty?
Two-digit subtraction, where the same bridging move does the work with larger landmarks. A child who takes eight from fifteen by stepping onto ten can take twenty-eight from fifty-five by stepping onto fifty, because the thinking is identical. This game keeps the bigger number at nineteen or below and never asks for an answer of zero, so the whole band stays inside what can be reasoned out rather than written down in columns.

Try these next

Free games are a great warm-up. For a full program that finds exactly where your child gets stuck, Nova Academy is a personal math tutor powered by AI for grades 1 to 5.

Start a free trial →